Awesome! This is a great release, I had been waiting for better prototyping feature and this is super welcomed!
Here’s a few things i’ve noticed.
Prototype player: Limit scrolling to horizontal only
It’s common for mobile browser and apps to deactivate vertical scrolling when you start interacting with a horizontally scrolling element. Would be nice if the player would detect the scrolling direction of the element and have the same behaviour.
Prototype player: mouse click and drag scrolling
I know this has been mentioned before, but adding my +1
Also my mouse has a scrollwheel that i can push left/right to scroll horizontally (Logitech m720). It works on the canvas, but not in the player.
Scrolling: Better padding control
ie. Typical case for horizontal scrolling, with multiple cards wider than the screen, there’s an issue with the scroll end if I set the scroll mask to the window width.
The solution seems to add extra padding to the symbol/content on the right edge. But once in the symbol source edit, I don’t have access to the artboard, so I need to manually calculate it. It’s a multi steps process, in 2 different views. Also maybe each instance has different window padding and need different amounts of right edge padding…
Could we have an extra handle or something on the instance? Maybe like this:
Not sure about my UI design, but hopefully you get the point.
Layer Visibility/Hover interactions
This is a really nice added feature, to be able to have button hovers and other things.
But I think for buttons, the idea of symbol/components variants in Figma is easier to work with/more powerful? I guess both integrations have strong/weak points. I like to see variants next to each other to design, but I can do that with symbols, so let’s see how I feel overtime
Animation in the prototype
This is more like a feature request, but with all the added feature, I feel like the next step for me would be more options to animate between states in the prototype player. Something like Smart Animate in Figma is incredible to demo animation to clients and developers, for me, and I will sometime export my Sketch files into Figma just to create an animated prototype. Better animation options between artboard, overlays and hover/click states would be super nice.
Again, thanks for this incredible update!