I’ve noticed that with an image with transparency, if I apply a shadow, it will create the shadow around the pixel data as expected.
But if I add an inner shadow, it will ignore the transparency and create the shadow around the bounding box of the image canvas irrespective of transparency.
Hi there.
To answer your question of “Is this behaving correctly?” the answer for now is yes. At least in terms of there is no actual bug here, and the application is doing what it is programmed to do.
However, we could certainly consider changing how this operates and would be curious to know of any particular specific use-cases you have in mind where this would be useful to you.
Please reply here with any examples and let us know, and I will pass it on to the rest of the team.
In my role, I tend to use Sketch for artworking, so it’s good for adding rim lighting to cut out images or outlines to objects on the inside, rather than the outside.